Hello, I'm Adam Gashlin, a computer programmer and aspiring game designer.
My goal is to create a game about learning to program, where the player gains power to manipulate the game world by mastering programming techniques. More generally I'm interested in environments for exploring and explaining how systems work.
For some writing along these lines, check out my blog.
I have designed and implemented a few small game prototypes:
I've also participated in several game jams and competitions:
I wrote UI and save code for the PS3 title Medieval Moves: Deadmund's Quest.
I enjoy video game soundtracks and have worked on several projects for extracting and replaying the raw music data embedded in games.
I own a small collection of original soundtracks and arranged albums.
Much of my professional experience has been system programming in C and C++.
I've also enjoyed the game of trying to do things on the bare metal: